Your asset library
Assets is available on every plan. Browse and upload files, organize folders and tags, import from Google Drive, and search by name. You can also browse workspace assets from the canvas Assets panel. You can select multiple HEIC or HEIF photos in one upload. Melius keeps the original files for download and creates JPEG previews for display and image generations. HEIC photos support up to 64 MB and 100 megapixels per file. If a photo cannot be converted, it is skipped without stopping the other photos; export that photo as JPEG or PNG and try again.Search with AI
Find assets by describing their content with Search with AI, available
on Professional and Enterprise plans.
Find assets from a project
Beta — this feature is rolling out gradually. Reach out to support if
you’d like access.
Open an asset from Inbox
On Enterprise, open an asset from Inbox to review it in fullscreen. The address bar identifies the asset and its submitted version, so you can copy the URL or refresh the page and return to the same review. Anyone opening the link still needs access to the asset. Close the viewer or use your browser’s Back button to return to the Inbox tab you opened it from. Request changes opens the same asset view with the comment tool ready. Within an asset folder, project and canvas filters narrow that folder. Choosing a project or canvas does not assign uploads to it. A project includes eligible assets originating or used on its live canvases, so a reused asset can appear in more than one project. Favorites follows the selected project or canvas. Click or drag an asset to place it on the canvas you currently have open; selecting another canvas does not change that destination. Uploads in the panel are available when the current canvas is selected. Reset filter & sort stays pinned at the bottom of the menu while its fields scroll. It clears type and tags and restores newest-first ordering. The button is disabled when filters and sorting are already at their defaults. On the Assets page it returns to All projects. In the canvas panel it restores the current project and canvas. Reopening the panel restores those defaults too.Upload files and folders
Choose Upload on the Assets page to pick files or a whole folder, or drag them from your computer onto the page. Uploads land in the folder you are viewing. While you are browsing folders, in the All or Uploads view with no project selected, a folder keeps its structure: its subfolders are recreated underneath, and each file goes into the matching one. Images, videos, audio, and fonts are accepted; other file types are skipped and reported.Find assets in your library
Beta — refreshed asset pagination is rolling out gradually. Reach out
to support if you’d like access.If a search expires while you browse, the files already loaded stay visible.
Choose Refresh results to start the search again. The refreshed results
can change as files are added or updated.
Navigate folders
The breadcrumb at the top left shows your current folder. Choose All assets to return to the library. When the path is crowded, choose Parent folders (the three dots within the path) to open an ancestor folder. Long names are shortened in the header; hover over a shortened name to read it in full. The separate three-dot menu after the current name contains that folder’s actions. To move files or folders to an ancestor, drag them over Parent folders to open the list, then drop them on the destination folder.Delete a folder
Choose Delete folder from a folder card’s menu or the three-dot menu beside the open folder’s name. The dialog counts the files and subfolders inside it, then asks what happens to them. Delete folder only moves its files and subfolders into its parent folder. Delete folder and contents deletes the folder together with every file and subfolder in it. Neither can be undone. A folder that holds nothing is deleted with a single confirmation. Project folders on the Projects page offer the same two choices; deleting a project folder’s contents needs you to be the creator of every project in it, or a team admin.Move or delete several items
Select files and folders with their checkboxes, or drag a box around them, to open the selection bar. Move puts everything selected into the folder you choose; a folder cannot go inside itself or one of its subfolders. Delete removes the selection, and when it includes folders that hold anything, asks the same Delete folders only or Delete folders and contents question as deleting one folder. Tag applies to the selected files. Open Filter & sort on the Assets page to organize the grid or list. Choose Name under Sort by for alphabetical ordering. Select the Ascending or Descending sort icon beside it (A–Z / Z–A for names). The selected direction stays highlighted. Date added defaults to descending, showing newest first. Name sorting uses the name shown on each asset, including generated asset titles and renamed files, across all pages. When searching, selecting Name orders the matching results alphabetically. Use File type to show images, videos, audio, or fonts. For media assets, select tags to narrow the results further: an asset must have every selected tag to match. You can search tags and, if you have permission, create, rename, or delete them from the same panel. Fonts support name and date sorting; tag filters apply to media assets only. Choose Reset filter & sort to return to all types, clear selected tags, and restore newest-first ordering.Select several assets
Check the box on an asset to select it, in the grid or the list. Hold Shift and click another asset to select everything between the two. PressCmd+A (Ctrl+A on Windows) to select every loaded asset and
folder. Press Esc to clear the selection. Move, tag, download, or delete the selection from the toolbar.
Download several files
Select files or folders and choose Download to save them as one ZIP. Canvas selections and Magic Resize ZIPs use the same download flow. On the canvas, select up to 2,000 cards and choose Download. The ZIP includes each selected image, video, file, Stitch, or Studio card’s active version. Melius prepares the ZIP in the background, then your browser saves it. Large selections can take several minutes. Keep Melius open until the download starts. Follow progress or cancel in your browser’s download manager. If downloads are busy, wait briefly before trying again. If the selection is too large, download smaller batches.Follow a download
Every download you start in Melius shows in the download queue at the bottom right, whether it’s one file or a ZIP, from Assets, the canvas, Playground, or Cast. The Download button you pressed shows a spinner until your browser takes over. If a download fails, select the retry button on its row in the queue.Browse assets on mobile
Tap an asset to open a full-width Preview. Use Details to read its metadata, comments, and approval status. When an asset has version history, open Versions and choose a version to return to its preview. Use Close viewer to return to the library. To comment, tap Comment, then tap the image or video. Tap Cancel in the placement hint to leave comment mode while keeping the asset open. On phones, list view keeps the filename and file actions within the screen. Open the asset’s Details for the remaining metadata. File actions and selection checkboxes are visible on touch devices.Link to an asset version
Beta — this feature is rolling out gradually. Reach out to support if
you’d like access.
/assets/<asset-id>/version/<version-id>. Choosing another version updates
that address. Copy the URL to reopen that version or share it with someone
who already has access to the asset.
Reloading keeps the version in the URL selected. Your browser’s Back and
Forward buttons move between the versions you visited. An older asset link
without a version ID opens the current version and updates its address.
To share publicly, select a version and click Share. The copied link uses
/a/<asset-id>/version/<version-id> and opens that version’s shared media without
signing in. The asset ID identifies the media you selected, so it can differ
from the asset ID in your address bar. Older public links without a version ID
still work. Assets without a version keep that shorter link format.
A public version link shows an unavailable message if its version is deleted,
does not belong to that asset, or the asset is no longer shared publicly.
Logos
The single most common cause of off-brand outputs is the model trying to recreate a logo from scratch. Don’t make it guess.1
Drag your logo file onto the canvas
PNG or SVG both work. Transparent backgrounds preferred. The file
appears as an image node on the canvas.
2
Connect it to the image generations that need it
Drag an edge from the logo node into your output image node, or use
@logo (or whatever you’ve named it) inside a prompt.3
Tell the agent to use it
In the prompt: “Place the @logo in the bottom-right corner. Do not
redraw it — use the reference exactly.”
Fonts
Two paths depending on how strict you need to be: Path A: Brand guidelines paste-in. If you have a one-pager showing your fonts in use (H1 / H2 / body / display, all visible), paste an image of it onto the canvas and connect it to your image nodes. GPT Image 2 is good at recognizing fonts in a reference image and replicating them in output. Not pixel-perfect, but usually close enough to read as on-brand. Path B: Studio node for exact typography. When the type has to be exact (legal copy, headline that uses your custom font), generate the background without text, then use a Studio node to overlay the text layer. The Studio node is a layered editing surface where you can add layers, drop in text, and position elements precisely. You can upload a custom font file (.otf or .ttf) and use it directly in the layer panel. The Studio node also handles other “last mile” edits: positioning a logo precisely, adding a CTA button, dropping in a price tag. Most marketers end up using it for the final polish step without leaving the canvas.Pack shots and product photos
If your product has a specific shape, color, or detail that the model keeps getting wrong, a pack shot is the fastest fix.- Drop one or more clean product photos onto the canvas.
- Connect them to your image nodes as image-to-image references.
- In the prompt: “Use this exact product. Don’t restyle, recolor, or modify it — only change the surrounding scene.”
1
Select all the product photos
Click and drag a selection box, or shift-click each one.
2
Group them as a unified group
Cmd+G for a normal group, or right-click → “Unified group”. A unified
group exposes a single output port — so you drag one edge instead of one
per image.3
Connect the group to your image node
The agent now sees all the angles as a single reference, which is closer
to how a human designer would use a product reference sheet.
Mood boards and style references
Got a Pinterest board, a competitor ad, or an existing campaign whose look you want to mirror? Use the Image Style Analysis template.1
Drag your mood images onto the canvas
Two to ten images that share the look you want.
2
Group them as a unified group
Same as above — one output port for the whole set.
3
Add the Image Style Analysis template
From the templates menu, pick “Image style analysis”. It drops onto the
canvas as a pre-configured text node. Connect the unified group to it.
4
Run the text node
The template analyzes the images and outputs a detailed style
description — palette, lighting, composition, mood, shot type.
5
Use that output as context
Connect the style analysis node to your image generation nodes via an
edge. The detailed style description gets appended to every prompt
automatically.
Product detail pages (PDPs)
You don’t have to download every product photo manually. Paste a PDP URL into the agent chat and the agent will scrape the page — pulling product dimensions, materials, colors, copy, and reference imagery — into a text node you can reuse. Example brief:What to leave off the canvas
Not everything needs to be a reference. Some asset types are noise more than signal:- Past ads that don’t represent the new direction. If you’re refreshing the look, old assets will pull the agent back toward the look you’re trying to leave.
- Generic stock imagery. Unless it specifically matches your brand, it dilutes the reference.
- Low-resolution or compressed JPGs. The model struggles to extract style from heavily compressed images. Use the highest-quality source you have.
Image editing tools on the canvas
Once you have a generated image, you don’t always need to start over to make a change. A few tools live directly on each image node:- Edit Image — open the image in a quick editing surface for small tweaks.
- Inpaint — draw a mask over an area, then describe what should fill it. Useful for removing or replacing a specific element without re-running the whole generation.
- Remove Background — exactly what it sounds like. Outputs a transparent PNG.
- Upscale — increase resolution after generation if you started at 1K and want to ship at 2K or 4K.
- Studio node — for layered editing with text overlays, see the Fonts section above.
Inpaint is improving but isn’t always the right tool. For things like
“remove the text from this image,” an image-to-image regeneration with a
prompt like “recreate this exactly, but remove all text apart from the
@logo” often produces cleaner results than masking. Try the image-to-image
route first; reach for Inpaint when you need to keep most of the image
untouched but change one specific region.